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Lesson Materials / 予習復習

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予習:Skills上級 Week3 (April 15-21 2024)

Topic: Power Creep

Part1: Reading
Vocabulary:
necessary evil: (idiom) something that is not pleasing or desired, but must exist
no-brainer: (n.) an option that is clearly the best one among others and therefore requires no thinking
render (unusable/obsolete/powerless/etc.): (v.) cause something to turn into a negative state
pool: (n.) a shared supply of resources that can be chosen and used
stats: (n.) (short for “statistics”) information in the form of numbers; (in games) the different values of strength a character has
synergy: (n.) when two or more things work together to create a better result than they could alone.

Part2: Consider the 3 following situations and try to match their pros and cons (for players and/or businesses).

- New release introducing slight power creep:
- New release introducing sudden power creep:
- New release not introducing any power creep at all:

Part 3: Let’s think of other businesses that must carefully balance each new release in order to keep customers excited without overdoing/underdoing it and some of the things that must be considered.

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